Version 40 - Big Changes


Major Changes

  • Improved the art assets used in most of the game
  • Added different screens for each screen aspect ratio (work in progress)
  • Added German language
  • Updated board and playmats, main menu, and game over screen

Card Changes

  • Numbing Sphere is now 5 cost and 2 justice (up from 3 cost and 1 justice)
  • Anthe Ringwarden (Follower)'s last effect now reduces 2 cost in total instead of 1 per essence
  • Cawn (follower)'s first level up effect must target other characters
  • Flareo now costs 9 mana and 4 passion, and their buff is now +2/+2 (was 7 mana, 3 passion, and +3/+3)
  • Fountain Elemental's justice cost is now 1 (down from 2)
  • Gauntlet of Power's self damage effect only happens from card effects you control
  • Hon Sweetperson's cost is now 5 (up from 4)
  • Hunted has an additional mode: "Scout, then draw two cards"
  • Nalari Skyseeker's cost is now 5, life cost is 3, and attack is 3 (up from 4 cost, 2 life, 2 attack)
  • Nurturing Elemental's cost is now 3, attack is 2, and no longer has tactician (up from 2 cost and 1 attack)
  • Paw's once per turn effect no longer requires the card to cost less
  • Redan Captain's passion cost is now 3 (up from 2)
  • Redan Thief's darkness cost is now 2 (up from 1)
  • Restoring the Ruins's effect can now target a player
  • Shadow Assassin's level up effects have had their order changed to stealth at level 1, deal damage at level 2, and put counters at level 3
  • Supplies can target characters now, costs 3 mana, 2 passion, and 2 life (up from 2 mana, 1 passion, 1 life)
  • The Shadow now costs 5 mana and 3 darkness (was 6 mana and 2 darkness)
  • Warrant's justice cost is now 3 (up from 2)
  • Solar Eclipse's cost is now 4 and its passion cost is 3 (up from 3 mana and 2 passion)
  • CPU should use Restoring the Ruins properly now
  • Dina (Follower) is now a human crab and her effect affects non-crab followers only

Other Changes

  • CPU handles guardians better
  • Hands are now closer to the viewer
  • Added multiple death phases when players are being removed (so some cards won't be stuck without being cleaned up)
  • When selecting a target, the card asking for the target will appear on the side for widescreen and ultrawide screens
  • Added zoom effect to a player when they are defeated, instead of fading in and out
  • Added slight rotation to cards that are resting or have summon sickness
  • Added target assist to accessibility options
  • Added essence assist to accessibility options
  • Added new in-game hero frame to simplify UI
  • Moved deck and discard to the right
  • Fixed being able to add more copies of a card to a deck than what the player has
  • Improved playmat customization and purchase experience (remember, all the cosmetics in the game cost no IRL money)

Files

Windows (Stable) 189 MB
Version 40 7 days ago
Linux (Stable) 193 MB
Version 40 7 days ago
Android (Stable) 184 MB
Version 40 7 days ago

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