Back on track and future plans
Hey everyone,
I've resumed work on Fairtravel Battle a couple weeks ago and have been working on the new features during that time. This break did wonders for me since I no longer feel overstressed and I feel I can make a lot of progress now!
What's Coming
The next update will focus especially on new in-game tutorials, particularly for the menus. I understand that the game isn't very easy to pickup right now for newcomers, but I plan on fixing that soon. Fairtravel Battle has grown a ton over these past few months but there isn't enough time to really tackle everything that needs to be tackled, so it takes a while to take care of important needs.
You can see some previews of Version 31 here:
New Lion Cub art

New in-game full-art preview system
Combined keyword reminders
New Icons
New Card Type: Golems
Golems have powers that are active based on what affinities your hero has
New in-game tutorials
New and improved card style rewards
What's Next
For the next couple updates I am going to focus on the following:
- Team-Based multiplayer
- Raid battles
Raid Battles will feature powerful bosses that you must defeat either solo with two CPU companions, or with friends.
That's fine, but we need better cards, better CPUs, there's a ton of things that need to be fixed!
That's something that's been bothering me for a while, actually. I've wanted to redo the base card set and fix a lot of things but I just haven't had the time.
FTB is basically going through a feature growth phase where I add more and more things until I feel I've added enough value for you for the first proper release.
As a result, until the new features are finished and in the game, I just don't have the time to work on the other things the game needs.
I understand that it might be frustrating to you, but I would really appreciate it if you had some patience while I work. I really am working as hard as I can (while trying to keep a balance with real life), and Fairtravel Battle is a very important project for me. I will do my very best to constantly improve the game's quality with every update!
Thank you
Thank you so much for your patience and interest in Fairtravel Battle. I can't wait to bring you more updates in the coming months!
Get Fairtravel Battle CCG
Fairtravel Battle CCG
Let your magic run wild in this fast-paced fantasy card game, with a unique resource system and back-and-forth battles
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Portuguese (Portugal), Portuguese (Brazil) |
More posts
- Version 40 Update 414 days ago
- Version 40 Update 324 days ago
- Version 40 Update 245 days ago
- Version 40 Update 1 - Improved art and Bugfixes59 days ago
- Version 40 - Big Changes87 days ago
- Version 39 Update 5 - Fixes to Audio, Card Balancing, and moreMar 03, 2025
- Version 39 Update 4 - Networking fixes, Card Balancing, new sound effectsFeb 02, 2025
- Version 39 Update 3 - Visual Effect updates and bugfixesJan 19, 2025
- Version 39 Update 2Dec 18, 2024
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more!Nov 11, 2024
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