Back on track and future plans
Hey everyone,
I've resumed work on Fairtravel Battle a couple weeks ago and have been working on the new features during that time. This break did wonders for me since I no longer feel overstressed and I feel I can make a lot of progress now!
What's Coming
The next update will focus especially on new in-game tutorials, particularly for the menus. I understand that the game isn't very easy to pickup right now for newcomers, but I plan on fixing that soon. Fairtravel Battle has grown a ton over these past few months but there isn't enough time to really tackle everything that needs to be tackled, so it takes a while to take care of important needs.
You can see some previews of Version 31 here:
New Lion Cub art
New in-game full-art preview system
Combined keyword reminders
New Icons
New Card Type: Golems
Golems have powers that are active based on what affinities your hero has
New in-game tutorials
New and improved card style rewards
What's Next
For the next couple updates I am going to focus on the following:
- Team-Based multiplayer
- Raid battles
Raid Battles will feature powerful bosses that you must defeat either solo with two CPU companions, or with friends.
That's fine, but we need better cards, better CPUs, there's a ton of things that need to be fixed!
That's something that's been bothering me for a while, actually. I've wanted to redo the base card set and fix a lot of things but I just haven't had the time.
FTB is basically going through a feature growth phase where I add more and more things until I feel I've added enough value for you for the first proper release.
As a result, until the new features are finished and in the game, I just don't have the time to work on the other things the game needs.
I understand that it might be frustrating to you, but I would really appreciate it if you had some patience while I work. I really am working as hard as I can (while trying to keep a balance with real life), and Fairtravel Battle is a very important project for me. I will do my very best to constantly improve the game's quality with every update!
Thank you
Thank you so much for your patience and interest in Fairtravel Battle. I can't wait to bring you more updates in the coming months!
Get Fairtravel Battle
Fairtravel Battle
An affordable indie collectible card game with familiar gameplay and unique twists!
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more!31 days ago
- Version 39 - New soundtrack, new cosmetics, improved modding, and more!53 days ago
- Version 38 Update 22 - Portuguese language, Quality of Life improvementsAug 17, 2024
- Version 38 Update 21 - QOL improvements, more art, keyword updatesAug 03, 2024
- Fairtravel Battle 7th Development Anniversary Update - Happy birthday!Jul 22, 2024
- Version 38 Update 19 - Balance Changes, more card art, bugfixes!Jul 08, 2024
- Version 38 Update 18 - Minor UpdateJun 01, 2024
- Version 38 Update 17 - QOL improvements, rebalancingMay 06, 2024
- Version 38 Update 16 - Rebalancing, More QOLApr 16, 2024
- Version 38 Update 15 - Economy Rebalance, More QOLApr 15, 2024
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