GDKeys - The Card Games UI Design of Fairtravel Battle
Nicolas Kraj, a senior game designer/user experience designer at Ubisoft, did a review of Fairtravel Battle's user experience and compared it to other games. There was a 2h20m stream where he went over a lot of things, and he also wrote an article which was linked above
This was a really awesome thing that he did, and I'm very very thankful for all his support! If you're an aspiring game developer, I highly suggest signing up for his Patreon, where he and other developers will give you support to design your games the best way possible!
Regarding the next update, I'm still working on it, and it's still gonna take a while unfortunately. I promise I am not lazing about and I am definitely work on it, but it's a lot of work and I still need to add a lot of new cards and also fix several bugs plus do some UX tweaks.
I can't wait to finish this update and start focusing on quite the big change that is coming afterwards. For now, it's a bit of a secret, since I still need to prototype it, but expect something quite amazing coming in the coming months after the next update!
Get Fairtravel Battle
Fairtravel Battle
a fantasy collectible card game with unique, flexible, yet familiar gameplay
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- Version 38 Update 16 - Rebalancing, More QOL9 days ago
- Version 38 Update 15 - Economy Rebalance, More QOL10 days ago
- Version 38 Update 14 - Improved AI features and deckbuilding12 days ago
- Version 38 Update 13 - Balancing and AI improvements14 days ago
- Version 38 Updat 12 - More QOL15 days ago
- Hotfix for 09-04-202417 days ago
- Version 38 Update 11 - More Quality of Life17 days ago
- Version 38 Update 10 Minor Update 118 days ago
- Version 38 Update 10 - Quality of Life update19 days ago
- Hotfix for 17-03-2439 days ago
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