Improved In-Game Experience: New Trigger Display System
Fairtravel Battle CCG » Devlog
Among other things, the goal of the new game experience is not only to make the game prettier, but also easier to understand. When a card activates an effect, it glows, which makes it easier to understand what is happening.
The Game Experience Update should be out in a week or two. This takes longer than other updates because it's far more complex than simply adding new cards and effects, since it needs to be refined a lot more and takes a lot more work. I look forward to releasing it soon!
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Fairtravel Battle CCG
An affordable indie collectible card game with familiar gameplay and unique twists!
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- Version 40 - Big Changes11 days ago
- Version 39 Update 5 - Fixes to Audio, Card Balancing, and more47 days ago
- Version 39 Update 4 - Networking fixes, Card Balancing, new sound effects76 days ago
- Version 39 Update 3 - Visual Effect updates and bugfixes90 days ago
- Version 39 Update 2Dec 18, 2024
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more!Nov 11, 2024
- Version 39 - New soundtrack, new cosmetics, improved modding, and more!Oct 20, 2024
- Version 38 Update 22 - Portuguese language, Quality of Life improvementsAug 17, 2024
- Version 38 Update 21 - QOL improvements, more art, keyword updatesAug 03, 2024
- Fairtravel Battle 7th Development Anniversary Update - Happy birthday!Jul 22, 2024
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