Improved In-Game Experience: New Trigger Display System
Fairtravel Battle CCG » Devlog
Among other things, the goal of the new game experience is not only to make the game prettier, but also easier to understand. When a card activates an effect, it glows, which makes it easier to understand what is happening.
The Game Experience Update should be out in a week or two. This takes longer than other updates because it's far more complex than simply adding new cards and effects, since it needs to be refined a lot more and takes a lot more work. I look forward to releasing it soon!
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Fairtravel Battle CCG
An affordable indie collectible card game with familiar gameplay and unique twists!
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Portuguese (Portugal), Portuguese (Brazil) |
More posts
- Version 40 Update 39 days ago
- Version 40 Update 229 days ago
- Version 40 Update 1 - Improved art and Bugfixes44 days ago
- Version 40 - Big Changes72 days ago
- Version 39 Update 5 - Fixes to Audio, Card Balancing, and moreMar 03, 2025
- Version 39 Update 4 - Networking fixes, Card Balancing, new sound effectsFeb 02, 2025
- Version 39 Update 3 - Visual Effect updates and bugfixesJan 19, 2025
- Version 39 Update 2Dec 18, 2024
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more!Nov 11, 2024
- Version 39 - New soundtrack, new cosmetics, improved modding, and more!Oct 20, 2024
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