Improved In-Game Experience: New Trigger Display System
Fairtravel Battle » Devlog
Among other things, the goal of the new game experience is not only to make the game prettier, but also easier to understand. When a card activates an effect, it glows, which makes it easier to understand what is happening.
The Game Experience Update should be out in a week or two. This takes longer than other updates because it's far more complex than simply adding new cards and effects, since it needs to be refined a lot more and takes a lot more work. I look forward to releasing it soon!
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Fairtravel Battle
An affordable indie collectible card game with familiar gameplay and unique twists!
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more!33 days ago
- Version 39 - New soundtrack, new cosmetics, improved modding, and more!55 days ago
- Version 38 Update 22 - Portuguese language, Quality of Life improvementsAug 17, 2024
- Version 38 Update 21 - QOL improvements, more art, keyword updatesAug 03, 2024
- Fairtravel Battle 7th Development Anniversary Update - Happy birthday!Jul 22, 2024
- Version 38 Update 19 - Balance Changes, more card art, bugfixes!Jul 08, 2024
- Version 38 Update 18 - Minor UpdateJun 01, 2024
- Version 38 Update 17 - QOL improvements, rebalancingMay 06, 2024
- Version 38 Update 16 - Rebalancing, More QOLApr 16, 2024
- Version 38 Update 15 - Economy Rebalance, More QOLApr 15, 2024
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