Improved In-Game Experience: New Trigger Display System
Fairtravel Battle » Devlog
Among other things, the goal of the new game experience is not only to make the game prettier, but also easier to understand. When a card activates an effect, it glows, which makes it easier to understand what is happening.
The Game Experience Update should be out in a week or two. This takes longer than other updates because it's far more complex than simply adding new cards and effects, since it needs to be refined a lot more and takes a lot more work. I look forward to releasing it soon!
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Fairtravel Battle
a fantasy collectible card game with unique, flexible, yet familiar gameplay
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- Version 38 Update 16 - Rebalancing, More QOL7 days ago
- Version 38 Update 15 - Economy Rebalance, More QOL8 days ago
- Version 38 Update 14 - Improved AI features and deckbuilding11 days ago
- Version 38 Update 13 - Balancing and AI improvements12 days ago
- Version 38 Updat 12 - More QOL13 days ago
- Hotfix for 09-04-202415 days ago
- Version 38 Update 11 - More Quality of Life15 days ago
- Version 38 Update 10 Minor Update 117 days ago
- Version 38 Update 10 - Quality of Life update18 days ago
- Hotfix for 17-03-2438 days ago
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