Version 9 - AI Preview Update
What's New
Added AI system, which makes AI game modes work
Fated Opponents trap now activates before the played Follower enters the field
Added Armor card support
Added Leatherwood Armor
Leatherwood Armor
Life Essence Affinity
6 Cost
Equipment - Armor Set
4 Armor
- Leatherwood Armor can be rested when being attacked to prevent up to 4 damage from the next hit you take
Fixed Trap cards from being shown to your opponent when being played
Fixed Hand cards being unusable after a reconnect
Fixed targeted choices not being refreshed when an event happens after the prompt shows up
Minor bugfixes
Known Issues
The Delver game mode doesn't properly work with AI right now
An issue has been reported where the game server might desync in some cases, ending up with an incorrect game state. This is very rare, and is being investigated
Sometimes you can't attack or buff your King of Beasts. This is being investigated, and might affect other cards
Files
Get Fairtravel Battle
Fairtravel Battle
a fantasy collectible card game with unique, flexible, yet familiar gameplay
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- Regarding the Unity controversy, and state of the game5 days ago
- Hotfix and Balance Patch5 days ago
- Balance and Accessibility Patch12 days ago
- Hotfix Patch for 07-09-2321 days ago
- Full Art Update (again), Improved card style support24 days ago
- Balance, Art, and Card Style Update28 days ago
- Bugfixes and new Art37 days ago
- Hotfix Patch for 12-08-2347 days ago
- Patch Notes for 10-08-2349 days ago
- Patch Notes for 07-08-2352 days ago
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