Fairtravel Battle Version 35 Development Build 3 is out now!
Fairtravel Battle CCG » Devlog
What's New?
This is (hopefully) the last update before the release of Version 35! Here's what's new:
- Added syncing of card ability states (Hero Journey powers now light up properly when active)
- Fixed card effects that rest a card for multiple turns not resting properly
- Removed Soul Crush card (Due to Dark Weaver having two cards that did pretty much the same thing, we decided to cut one out)
- Getting disconnected now awards loss rewards
- Cards played to the set zone now are properly revealed and sized
- Avalon changed to a 3-cost 2/4 with "Intangible. At the end of your turn, you may destroy target equipment"
- Cecile Everlight changed to a 3-cost 2/4 with "Intangible. At the end of your turn, you may destroy target permanent ability"
- The Hallowed now properly respects the Unique keyword
- Fixed Persistent power always resurrecting the card
- Fixed audio normalization with several animations
- Fixed State Checks always resetting cards whether they are in the Discard zone or not
- Added Loading text to Card Stack Prompts
- Blood Sacrifice now deals 3 damage (down from 4) and draws 3 cards (up from 2)
- Cogmaster's Gift now costs 5 resources
- Added Restored Might, a 3-cost brawler/scout ability with "Fetch for an equipment in your discard pile, and put it into play without paying its cost"
- Added Resurrection, a 5-cost elementalist/paladin ability with "Fetch for a follower in your discard pile, and put it into play without paying its cost"
- Sabotage: You may discard a card rather than pay Sabotage's play cost
- "Celestia, The Shadow" hero journey now limits the cost reduction to a minimum of 1 (Changed due to Al'Kai interacting with this sort of effects causing you to be able to play a lot of followers for free)
- Fixed screen resolution handling in settings screen
We're getting very close to releasing this update! We can't wait to have you guys try it soon.
Thank you for your patience and your support!
Files
Windows (Development) 242 MB
Version 35 Apr 16, 2021
Linux (Development) 246 MB
Version 35 Apr 16, 2021
macOS (Development) 303 MB
Version 35 Apr 16, 2021
Get Fairtravel Battle CCG
Fairtravel Battle CCG
An affordable indie collectible card game with familiar gameplay and unique twists!
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- Version 40 Update 211 days ago
- Version 40 Update 1 - Improved art and Bugfixes26 days ago
- Version 40 - Big Changes53 days ago
- Version 39 Update 5 - Fixes to Audio, Card Balancing, and more88 days ago
- Version 39 Update 4 - Networking fixes, Card Balancing, new sound effectsFeb 02, 2025
- Version 39 Update 3 - Visual Effect updates and bugfixesJan 19, 2025
- Version 39 Update 2Dec 18, 2024
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more!Nov 11, 2024
- Version 39 - New soundtrack, new cosmetics, improved modding, and more!Oct 20, 2024
- Version 38 Update 22 - Portuguese language, Quality of Life improvementsAug 17, 2024
Leave a comment
Log in with itch.io to leave a comment.