Version 35 Progress Report 4
Hey there!
Since the last update, we've unfortunately found another couple dozen bugs during our playtests, some of which are critical. As a result, we're currently fixing those.
It's tough to keep delaying this update, but it's important to ensure things work properly. There's no point in changing a system if it's gonna be broken, right?
Currently, we're also working on improving the networking performance as well. We're looking into ways to make the game have less of a load on the servers as well as the clients since events taking a while to happen doesn't look good for the player experience.
There's not much else to say, but we're doing our best to get this update out!
Thank you for your patience.
Get Fairtravel Battle CCG
Fairtravel Battle CCG
Let your magic run wild in this fast-paced fantasy card game, with a unique resource system and back-and-forth battles
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Portuguese (Portugal), Portuguese (Brazil) |
More posts
- Version 40 Update 412 days ago
- Version 40 Update 322 days ago
- Version 40 Update 243 days ago
- Version 40 Update 1 - Improved art and Bugfixes57 days ago
- Version 40 - Big Changes85 days ago
- Version 39 Update 5 - Fixes to Audio, Card Balancing, and moreMar 03, 2025
- Version 39 Update 4 - Networking fixes, Card Balancing, new sound effectsFeb 02, 2025
- Version 39 Update 3 - Visual Effect updates and bugfixesJan 19, 2025
- Version 39 Update 2Dec 18, 2024
- Version 39 Update 1 - Profile Sync, LAN Discovery, balance changes, and more!Nov 11, 2024
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