Version 27 Progress Update
Introduction
I've been pretty busy these past few days, working on new cards, quality of life improvements, fixing bugs, and a new multiplayer system.
What's New
Quality of Life Improvements
I have improved the game in several ways, and among other things:
- Improved the way card images are loaded
- Changed the shape of the hero ability icons
- Changed attacking with weapons to drag the hero instead of the weapon
- Added a new multiplayer system that works better than Unity's current one
New Multiplayer
I'm currently working on a new multiplayer system for the game, which should improve the quality of online games, as well as local (LAN) games. This would already be done by now, but there have been several issues with the server going out of sync with the client, which is what I'm focused on.
However, this is not because of the new multiplayer system, as it used to happen even before. I've decided to look into this and properly eliminate it, or at least make a system that lets me more easily find the cause.
The main problem is, these desyncs are usually caused by incorrect code in a card, and since there's many ways to use cards, not to mention that it depends on a lot of conditions, it's hard to find the cause easily. That's why I need to make a system like this.
New icons
New Card: Orah Monk

What's Next
After I've finished the multiplayer, I'll be focusing on adding 20 new cards to the game, as part of the designs of the new Adventurers of Fairtravel set that I feel are right for the game. I'm still working on the new set, and being as careful as I can about what cards really should be in the game. Some overly strong cards might slip up, however, since I need to test them in-game with other people before I can ensure they're not too strong, such as Orah Monk.
Thank you so much for your support, I hope I'll be able to produce a proper update soon. I wish you all a happy new year!
Get Fairtravel Battle
Fairtravel Battle
a fantasy collectible card game with unique, flexible, yet familiar gameplay
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
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- Hotfix for 18-11-2315 days ago
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- Patch Notes for 06-11-2327 days ago
- Hotfix for 02-11-2331 days ago
- Patch Notes for 02-11-2331 days ago
- Patch Notes for 01-11-2332 days ago
- Patch Notes for 29-10-2335 days ago
- Update for 13-10-2351 days ago
- Bugfix + Fullart updates59 days ago
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