Patch Notes for 29-10-23
Fairtravel Battle » Devlog
Changes
- Added summon sickness animation
- Improved interactible effect on cards
- Added indicator when a player has taken their turn's resource action
- Added AI Nudge tags to cards to help the CPU players be smarter when managing resources or discarding cards
- Tweaked AI damage behaviour to handle damage effects better against lethal enemies
- Increased AI Move Depth to 2 (AI should be smarter)
- Adjusted Fullart card text to be more readable
- Adjusted hero score to help CPU use cards such as Restoring the Ruins
- Changed default profile volumes for music to 50% and SFX to 35%
- Fixed AI behaviour regarding dealing with turn history (so several cards work properly now)
- Added mass open button to card packs screen that opens ALL card packs in your collection instantly
- Changed rules text to no longer mention friendly players/characters and instead refer to players/characters on your team
- Changed Lifestream Ritual to heal 1 (down from 2)
- Minor UX changes
Files
Windows (Stable) 381 MB
Version 37 35 days ago
Linux (Stable) 385 MB
Version 37 35 days ago
Android (Stable) 294 MB
Version 37 35 days ago
Windows (Development) 381 MB
Version 37 35 days ago
Linux (Development) 385 MB
Version 37 35 days ago
Android (Development) 294 MB
Version 37 35 days ago
Get Fairtravel Battle
Fairtravel Battle
a fantasy collectible card game with unique, flexible, yet familiar gameplay
Status | In development |
Author | LittleCodingFox |
Genre | Card Game |
Tags | ccg, Co-op, Fantasy, Multiplayer, Singleplayer, Tactical, Turn-based, Turn-based Strategy, Unity |
Languages | English |
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- Patch Notes for 02-11-2331 days ago
- Patch Notes for 01-11-2332 days ago
- Update for 13-10-2351 days ago
- Bugfix + Fullart updates59 days ago
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